Thursday, July 29, 2010 14:25

Archive for the ‘Das Intervebs und Tech’ Category

Ok, this vampire thing is getting out of hand

Saturday, October 31st, 2009

You know Vampires really are becoming far too much of an “in thing” when even Microsoft have gotten on to them for the purposes of advertising.

No, I’m being serious.

By now, if you don’t live under a rock or own an iPhone, you will have heard of MS’ latest search engine called Bing. They’ve been going on an insane spending spree advertising it, spending about six times as much as the actual development costs so far, according to some rumours. If they have to pay a licensing fee for this atrociously b-grade knock off of True Blood, I think I’d believe that.

On the bright side, they get some points back for this hilarious knock off of The Shining.

With all that said, having used it a bit, it’s actually a pretty decent search engine if you’re looking for something to purchase or pay for, specifically. It definitely seems geared towards commercial transaction over “imparting knowledge” or “the end user experience”.

Oh, and happy halloween folks…

Cyberpunk Pt8: My Plug-in Baby

Thursday, October 22nd, 2009

Today, let’s get right to the heart of the matter. The Brain.

I think at one time or another, everyone has wanted some form of psychic power, be it telepathy and the ability to read/see/hear other people’s thoughts, to some form of -kinesis: movement via the power of the mind, at varying levels.

As we’re not X-men like mutants, or residents in the city of Rapture, such powers  will never be ours thanks to universal laws such as the conservation of energy. You can blame James Prescott Joule for this. Also for making you fat.
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Cyberpunk Pt7: These hour long telecommutes are killing me

Thursday, October 15th, 2009

Ok, WTF are we talking about this week?

Telepresence. Telecommuting. Virtual Offices. The art of doing work from home.

Screw taking the laptop, just leave your teletouch hand at work and type from home

2002 AD: Teleoperated hands with haptic feedback developed by Japanese prove to be successful and become implemented in many industries where deft handling is required but too dangerous for living people.

… or like all those smug Intel ads would have you believe, from under a tree on a delightfully sunny day while you’re a lot more attractive for owning a Centrino based device (even though the CPU has absolutely zero impact on the mobility and wireless connectivity of a device… but y’know, whatever, most consumers are too stupid to know the difference).

So fucking what, right? Telepresence is something that’s been done for ages. Nothing new there, right? I man, I do my job by telepresence three days a week because to work online doesn’t actually require you to be in any particular office location.

But what if you could phone it all in. You’re entire life. Live virtually through some kind of artificial agent. An android, replicant, surrogate.

Try to guess which Bruce Willis is which. I think you'll be pleasantly surprised.

2048 AD: Bruce Willis decides to actually get real life surrogates made and continue making sequels until cloning becomes legal

Which is basically the premise of the comic The Surrogates, of which the recently released film with Bruce Willis (+ Bruce Willis from Moonlighting) is based on.

The movie sort of weakens the premise of the comic because it doesn’t go into the depth, but what can you expect in 88 minutes, right? That depth, unfortunately puts a lot of holes in the premise of the film.

Obviously, there are some great uses for this tech, namely fighting wars without any real loss of life to your own site. But the civilian level seems rather implausible. What use is there for this other than being “100% physically safe” at all times, and being able to be young and pretty, and looking however you like, until you die of old age (or a malignant abscess because you never move)?

The idea of still working any real kind of job, other than ones that involve extreme hazard to one’s self (such as law enforcement) via surrogate is kind of ridiculous. Especially people that work lower tier jobs (such as Agent Greer’s wife in the film. How would a robo-beautician’s salary provide enough money for the level of quality surrogate she has?).

Some would argue you may as well go into a virtual world, like 2nd Life for this sort of activity, and with the advances espoused by the movie, surely graphics and haptic feedback issues are resolved. Technically speaking, we can do this right now if the virtual worlds are enabled. As in my previous post on this subject, we have virtual worlds, we have full immersion visual and auditory gear. We have basic haptic feedback happening. There’d be no need for this sort of tech for civilian usage.

This all begs a few questions:

  • What the hell happens to the hospitality industry if everyone’s going around in a robot? No need to meet for coffee anymore, and you do all your eating at home! Billions of dollars of jobs and industry gone, just like that! Where does all the surplus labour go?
  • 2055 AD: Womens soccer finally gets noticed on TV. All athletes are actually fat, mid 50s men living in their mothers basements

    2055 AD: "Women's" soccer finally gets noticed on TV. All athletes are actually fat, mid 50s men living in their mothers basements

    For that matter, what happens to athletics if it’s just a case of what can be built?

  • Would all popular spectator sport now become ultra violent because it finally can? If so, would the ratings change so that children can no longer watch or participate in sports?
  • If the ratings change for sport, will they change for porn as it’s no longer degrading for “real” women?
  • Will we get an R18+ rating for video games when real life becomes much worse?
  • What if you’re suicidal and forget to put the gun to your actual head and blow your surrogates CPU out instead… Will your medical insurance cover the therapy for trauma over being such an amazing failure you can’t actually commit suicide properly?
  • Would you use your surrogate to give yourself a Stranger treatment?
  • Can Surrogates actually commit rape if the victim is also a surrogate? The victim can disconnect at any time, and the surrogate is not an actual person.
  • Would it be proper for men to go around comparing the size of their ePenises?
  • 2060 AD: Otaku the world over decide to get the Gundam surrogates

    2060 AD: Otaku the world over decide to get the Gundam surrogates

    How far would you actually go in body modification of the surrogate? The human form is actually amazingly impractical for a lot of things, so surely you’d want to have a few extras added in, such extra limbs… So why bother with a human form at all?

Personally, of all the cyberpunk ideas floating around there, I think the idea of 100% physical surrogacy via telepresence is the least likely to actually happen, even though a lot of the technology to actually make it workable is already on the markets.

Cyberpunk Pt6: She sells ghosts in the shells by the surreal shore

Thursday, October 8th, 2009
Yes, once upon a time, games DID look this bad

Yes, once upon a time, games DID look this bad

Remember Virtual Reality games in the early 90s? If you ever played them, you felt amazingly nauseated, and pretty much feeling like the last thing you’d ever want to do is leave your inferior meat sack behind and muck up inside this triangular, low depth, low colour, low resolution, Tron looking piece of crap world.

The graphics were awful, the gameplay was limited, the physics modeling was non existent, the control devices were perhaps the least intuitive things ever, and Lawn Mower Man scared the shit out of everyone for years to come.

… So why didn’t they keep developing this stuff until it worked decently?

Actually you probably don’t know, but they have been. It’s been done by stealth and it’s basically all video games, much like it ever was… but it’s been a bit more subtle than that.

An inhabited zone in 2nd Life

An inhabited zone in 2nd Life

Played Half Life 2? The physics engine in that is pretty damn good. Played 2nd Life? It’s a persistent world with more people in it than New Zealand, where people live out their lives, have adventures & social lives, and some even manage to earn a living while they’re in there… just like New Zealand. Played any Japanese RPG on the Play Station 3? Those graphics are pretty damn good for real time generated simulations. And these are not the only examples.

Mia Rose's World of Warcraft Avatar

Mia Rose's World of Warcraft Avatar

Fact of the matter is that virtual reality has snuck up on us.

So I’m sure you’re all well aware of the various games that are out there. Let’s face it, with all the media attention, it’s impossible to be unaware of at least World of Warcraft and 2nd Life, although you may not be aware that they were nowhere near the first of these games. That dubious honour belongs to a 1996 Korean title called Nexus: Kingdom of Winds, but the games weren’t made “popular” until 1999 with the release of Everquest, often called “Evercrack”… possibly where the derivative “World of Warcrack” comes from.

Well, I suppose if youre going to live in a fantasy world, you should at least have the body to back it up

Well, I suppose if you're going to live in a fantasy world, you should at least have the body to back it up

Why is this history lesson important? Because people, for the first time, were able to play these games not just to escape their mundane lives, but to actually live their lives through the game. I’m not talking about some sad git pretending to be a half-cow priest full time, but sad gits actually able to make a living through these games by selling in-world items to other players for real world currency, access the “outside” internet through some clever hacks that allowed them to order food (Pizzahut online) and necessities, and basically never have to leave their chairs with the exception of taking acrap or getting another Mountain Dew. For the first time, it was actually possible to not have to live in the real world.

“But it’s not total immersion!” I imagine you crying out, because I often think that people reading these things nearly a week after I actually write them can carry on a conversation with me without the aid of some kind of tachyon beam technology (perhaps something for another post).

Well, sorry, but you’re wrong again.

The only reason why these games aren’t total immersion yet is because you’re poor and can’t be arsed doing decent research.

There are actually several VR headsets, and natural haptic feedback devices already on the market at fairly reasonable prices. Certainly the sort of price range that is well within the reach of an avid gamer that regularly upgrades their computer to be able to run these sort of simulations at the maximum quality.

VR helmets have made leaps and bounds recently as well.

helm1Not only is the price now comparable to that of a high-end monitor, but the nauseating 3D issues appear to have been solved. As it turns out, 25fps is the minimum for simulating motion, but if you want people not throwing up and getting a real sense of the 3rd dminesion while looking through their giant nerd boxes, you need around 120fps… per eye. If these hulking monstrosities pictured don’t sit well with your sense of style, you could always be one Jordie LaForge looking motherfucker and just get the iTheater glasses. The 3D isn’tas good, but you can wear them on public transport without looking like too much ofa freak, and the current ones plug right into an iPhone… so you can watch your World of Whorecraft episodes without being disturbed.

But what of touch? No point playing a game with your sight and hearing fully immersed if it’s going to be shattered by not being able to feel a damn thing because you’re holding onto a mouse and keyboard.

The mechanisms prevent your fingers from moving in closer together when you "grip" a virtual object, making it feel like you are holding onto a definite shape. Mass can potentially be simulated as well.

The mechanisms prevent your fingers from moving in closer together when you "grip" a virtual object, making it feel like you are holding onto a definite shape. Mass can potentially be simulated as well.

Three words: Haptic Feedback Accessories.

Haptic feedback gloves have been around for years, and were actually developed to help tele-operators get a decent feel for the job that they were doing. Some gloves merely provide resistance so that it feels like you’re holding an object. Others are actually designed to mimic textures in real time. Many are compatible with 3D design programs, and some even work for various games that allow manipulation via in game Hands.

Black & White is one such game, where your god hand can actually be used to pick up in game objects, crush superstitious villagers to death, or pimp slap your avatar… all witha satisfying sense of resistence to each. With the right set of gloves, you can feel the resistance of a gun grip in your hand, and have your wrists jerked back by the recoil as you fire it.

Haptic Material Gloves reconfigure their texture to feel just like breasts

Haptic Material Gloves reconfigure their texture to feel just like Mia Rose's breasts

This of course leaves the issue of being able to actually touch anything and feel it. There are a few gloves on the market that actually simulate the feel of various materials. Nano-fibres recreate themselves underneath your palm and fingertips to give the feeling of certain forms of textures, and heat. These are currently not on the domestic market, nor nearly ready o be consumer level technology yet, but give it another game console generation or two, and you might just feel the leather thong criss crossed on your swords pommel as you wildly flail at your enemies, and then feel the blood flow between your fingers as you crush that annoying fairy in the latest installment of Legend of Zelda.

No, really, you -can- buy it in this color. Click the link to go through if you don't believe.

No, really, you -can- buy it in this color. Click the link to go through if you don't believe.

Hell, you can even get a vest that allows you to feel that you’re being shot or hit in game… and it comes in pink for girls.

Perhaps, in the end, we will find ourselves living regular mundane lives in the fantasy worlds we have created for ourselves because it is simply more bearable to do so without all the aches and pains of our real world selves. Not physical of course, but rather mental. After all the pain of falling out with other people is not so much in a virtual world. New others can be found with ease, and the quibbling little trials of our analogue reality simply won’t trouble us there. After all, the grass never needs mowing in your 2nd life… or does it?